![]() ![]() Not fun, and it just makes the scenes that we were planning on saving ammo for fucking terrible. Because now the door just inexplicably stays locked. I don’t know why this game is trying to force me into situations that I never had to deal with before. You cannot afford to kill all the enemies in this game. Much like resident evil at the harder difficulties. It makes it more frustrating and more of a drag to play. That you used to be able to avoid and leave in the room. They seem to think that they made the game harder by trapping you with enemies. ![]() It makes your game inferior to the first one. Forcing my weapons to be inferior to how they used to be in a game that’s over 10 years old. This is also a cheap way of adding difficulty. Instead you have to spread your upgrade between all of your weapons Shittily. So you don’t get to have a fully upgraded plasma cutter. I don’t like how they added pieces of your gun that are missing. Don’t add needless buttons that take away time. This game does not want you to waste seconds walking back toward a now unsurrounded mine. I shouldn’t need to fucking push a button to detonate a mine! It should explode! The time it takes to go back and try and set off something that you counted on exploding. They need you to go over there and get close to it and push a button that doesn’t seem to work or ever detonate the bomb. I’m talking about how the line gun doesn’t detonate it’s secondary automatically anymore. I’m talking about how the grenade launcher will just stick to stuff and not detonate no matter how much you push R1. They wanted to fix that almost immediately. So that doesn’t really feel like they changed it. They even acknowledged that the force gun was shitty and they acknowledged it by giving you a scorpion edition force, and line gun. I felt like they were fine the way they were. I don’t like that they changed the alternate fire on the guns. So I have a couple things that I’ve had issues with.
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